Connected Spaces.
What are Connected Spaces?
These terms will evolve, but ‘Connected Spaces’ currently refers to a space that can exist anywhere between the physical and digital worlds. It can be in any ONE of them, or ALL of them, and what makes it connected is that the same “social content layer” is accessible to users, no matter what device they’re using or where they are.
Today, the web connects pages.
Tomorrow, it’ll connect spaces.
The challenge.
Today, when you visit a web page on your laptop, mobile, or desktop computer, it looks and behaves the same no matter how or where you’re accessing it. There is a consistent user experience. This is made possible by adhering to web standards and interoperability across various platforms.
Now, new technologies and devices are enabling users to have immersive experiences that work across physical and digital spaces. But sadly…
These new 3D spaces don't have the same interoperability as web pages today.
Currently, users have to switch identities, devices, and interfaces to navigate between different platforms. And organizations that want to build these experiences often need to develop and compile custom experiences for each platform, and try to string them together with a hodgepodge of cloud services.
That sucks.
The solution: a fast track to the spatial web.
Imagine a seamless world where spatial experiences effortlessly traverse multiple technologies, bridging applications and devices and creating a unified ecosystem. This is interoperability, the foundation of the spatial internet.
Over the past five years, we’ve designed and built a scalable technical framework with interoperability at its core. It enables users to create and publish Connected Spaces to be as accessible as possible with minimal compromise on platform-specific features. The framework is comprised of three integrated systems…
Third party integrations.
Engineer-tested, user approved.
Tested in the real world…and beyond.
Using an alpha version of our tech stack, we worked with Expo 2020 Dubai to create a city-scale cross-reality Connected Space. A living digital replica of the 4km² site, connected via data streams, video, and audio. It was populated with digital activations for both physical visitors on-site and virtual visitors remotely, who could play and learn together in the same digital experience layer in real-time.
Let's build tomorrow, today.
If you’re a business looking for a cross-reality solution to unite the physical and digital worlds, we’d love to hear from you.