Insights and updates.
Everyone at Magnopus spends a lot of time exploring, tinkering, and forging. So when we find something useful, we like to share it if we can.
Featured
Meet the Magnopians: Bailin
This week, we sit down with Sarah Bailin (just Bailin to her friends), Associate Technical Program Manager at Magnopus.
Uniting physical and virtual lighting to create compelling concert experiences
Digital synesthesia with virtual production.
It’s World Space Week! Take a virtual trip to the International Space Station
To mark the start of World Space Week, here are our favorite immersive experiences that allow users to visit the International Space Station (ISS) without ever leaving Earth.
Code to live by — product engineering philosophies by a successful studio
Technical Director of Product, Sam Birley, talks about the new values we've come to embrace as a team and how they're helping us build rapidly, and at scale.
Meet the Magnopians : Gregg Bond
This week we caught up with Gregg Bong to hear about his role as a UE4 Programmer, what inspires him, and the biggest lessons he’s learned during his career.
All eyes are on wearable AR
The next generation of wearable technology is here…and you wear it on your eyeball. Yup, AR contact lenses have arrived.
Making the future a place for everyone
Pride Month means many things. Things we want to embrace, honor and actively stand by here at Magnopus. Something we decided flying a rainbow flag on social media for a month simply couldn't do.
Meet the Magnopians: Aimee Melmoth Bennett
We sit down with Aimee to discuss her job role at Magnopus, the app she can’t do her job without, and how working on the Expo Dubai Xplorer project has been her proudest moment so far.
5 ways to involve clients in pre-production
Making the whole process better for you, your clients, and your projects.
Automating render captures with PlayCanvas
How to generate captures of 3D models without human input using PlayCanvas
Mental Health Awareness Month: how to develop resilience and combat burnout
This Mental Health Awareness Month, Kristen Knowles wanted to address a topic that deeply impacts mental health in the workplace: burnout.
How to create a digital clothing display with impact
A story of look development and cloth simulation.
Magic Leap 2: “The most immersive AR headset for enterprise”
After a tumultuous few years, Magic Leap is back on its feet after raising $500 million in funding for its new enterprise-focused headset, Magic Leap 2 (ML2).
Metaverse momentum is fueling VR/AR headset market growth
2023 is forecast to see 18.8 million AR/VR device shipments
The indie virtual production revolution with Unreal Engine
How Unreal Engine can help small teams and indie movie makers to boost their workflow and create realistic VFX shots in real-time with virtual production.
PlayStation VR2 is the next generation of VR gaming on PS5
More details about the highly anticipated headset from Sony have been released today
Connecting digital and physical worlds to unlock new design possibilities
How the AEC and immersive industries can work together to shape better human-centred environments
How to make glowing buttons in VR
Add more agency to your buttons with these neat shader tips!
The Logitech K830 keyboard and typing in VR
Will this new VR compatible keyboard be the future of working in a fully virtual environment?
Virtual Production and the role of the virtual art department
Over the years, technology has been instrumental in the progression of film-making, from innovations in camera technology to motion capture, VFX, and digital compositing. Now we are seeing virtual production beginning to make an impact.